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 Spetember 3rd 1014

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Zatoichi
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Posts : 845
Join date : 2009-08-06
Location : New Hampshire, US

PostSubject: Spetember 3rd 1014   Wed Sep 03, 2014 2:36 pm

Been a minute since our last update! Alot has happened to be sure. We've broken through now every hurdle we had to overcome in using the CO engine (C3) as a conversion. We've got new player models, new maps, new weaps and accessories as well as completely new systems not only to CO, but new to the scene and well within the ethos of the world we've created. A new section of the main map has been created (Testuto Miho) and there are now over 55 locations on this first sandbox map, which should allow us to fully test and develop all the features we're planning on including. We've also started working with CoPS and the crew there, but only in a limited role as we still have so much to do here. I'm going to try to make a habit of uploading more often screenshots or whatever is goin on in the art dept. I'd like to say we'll be testing soon, and we may well be, but we can't put a date on it for sure because things pull us away all the time. It's been tough being one of only a two person team, but the satisfaction as the artist of having my hands directly on everything feels really good. My standards are very high, Ulti is the same way, and prolly feels the same about being the only coder. All I can say is it will have been completely worth the wait. Talk soon, :peace:

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